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The first thing you’ll notice about Now Boarding is that you need to install Adobe Air, something I had never heard of until now. Overall, Now Boarding looks and sounds great, and it does this without having to resort to 3-D effects. Also, it has appropriate sound effects, such as the “fasten seat belt” sound, and nearly constant eruptions of jubilation when people meet others who are going to the same destination.
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Now Boarding features some great music that fits the retro-airport feel of the game. I like the overall style of the game, and this extends to the sound design as well. Everything is color-coded and navigating through the game is very straightforward. While the game is entirely in 2-D, there is a nice style associated with the title, utilizing cartoon-like graphics in an effective manner. One thing Now Boarding has going for it is a successful theme. This particular title lets you manage an airline by routing flights, eventually upgrading your operation to a more complex (and more profitable) status. Because of this, I like to highlight titles by independent developers, instead of the casual game “factories.” My unending crusade leads me today to Now Boarding, a game residing in the click-management category I am apparently fond of, considering the frequency at which I review similar titles. You could devote an entire review site solely dedicated to casual games, as it seems like a new one comes out every day. What say you? A click management game with a number of features designed for longevity and efficiency: 7/8 The Not So Good: Can get repetitive like most games in the genre The Good: Intuitive interface, concrete goals, nice graphical style, lots of purchasable items that impact the gameplay, AI assistants are helpful without being controlling Now Boarding, developed and published by Gabob.